Results for spec@arb_depth_buffer_float@fbo-clear-formats stencil

Overview

Result: fail

Back to summary

Details

Detail Value
Returncode 1
Time 0:00:00.593290
Stdout
Using test set: GL_ARB_depth_buffer_float
Testing GL_DEPTH_COMPONENT32F - no stencil.
Testing GL_DEPTH32F_STENCIL8
Probe color at (1,1)
  Expected: 0 0 0
  Observed: 127 127 127
Stderr
SWR detected AVX2
vert shader  0x7f7c00733000
frag shader  0x7f7c00731000
vert shader  0x7f7c0072f000
frag shader  0x7f7c0072d000
fetch shader 0x7f7c0072b000
vert shader  0x7f7c00729000
frag shader  0x7f7c00727000
vert shader  0x7f7c0059d000
frag shader  0x7f7c0059b000
fetch shader 0x7f7c00599000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-clear-formats GL_ARB_depth_buffer_float stencil -auto -fbo
dmesg

        

Back to summary